AND, if you had a Golden weapon from solo, then go into a online co-op game, not only does it not show the golden guns, but it deletes the guns you’ve earned in solo! But that's okay, since waiting for the response also meant that the mod went through substantially more testing, and got proportionally more bugfixes, and even a few new features. Add to collection.
Windows XP: Click Add or Remove Programs. Perhaps you've already heard that I've been recently developing a mod for the current version of
Dailies/weeklies are disabled for the mod (since the seeding mechanism does not match up with “vanilla” game). In fact, a pretty absurd amount of work for something that you aren't a developer of in the first place. One way to do it is by right clicking the game on steam, select manage, then browse local files. Similar approaches are commonly used in emulation software, as well as most fighting games.
While about 70% of users of Nuclear Throne come from the United States, it is also popular in United Kingdom and Canada.Quickly and completely remove Nuclear Throne from your computer by downloading Reason's ‘Should I Remove It?’ (click the button below).Or, you can uninstall Nuclear Throne from your computer by using the Add/Remove Program feature in the Window's Control Panel. I've sunk well over a hundred hours into the game over the course of it's development, watched the development cl… So far I didn’t manage to load a game in coop, it just shows ‘Loaded game.sav’ to both players but doesn’t change a thing.
This is not an issue, but I wanted to unlock some cnaracters and golden weapons before i play coop with someone else but the unlocking seems broken. When I installed Nuclear Throne via the Epic installer, it defaulted to C:\Program Files\Epic Games\Nuclear Throne, so look there first. will it disable achievements? will my daily scores still be put through? The exclamation mark on characters won’t go away, as if I did not play them yet.Also the screen shake is almost non existent, the setting in the menu does nothing anymore.When playing coop, screenshake is set to the lower value between two players.Is game saving working how it should? While in-game, the game runs at about 2-8 FPS, but it’s not just that; all the functions happening in-game are also slower, so even if I had 60 FPS, it’d be like playing the game in slow-motion. Or something like a sandbox mode or mod menu?This was implemented months ago.
It’s just a shame I can’t play it.The upcoming update should make things a little better – I was able to eliminate an issue with level generator that had the game slow down on some Windows computers and on most Wine setups.The general thing’s with Wine is that games can lag in situations where they run perfectly fine on Windows (or via emulation-related solutions like Parallels), and debugging is quirky and time-consuming (making series of builds that display execution time for one or other part of game until source of problem is found).I wouldn’t be surprised if there are ways to configure Wine to run the game correctly as-is, but I personally lack experience with this, so cannot offer any better advice than experimenting with both Wine’ and game’ settings (resolution, window size, fullscreen mode).Hi, YAL! Extract the Nuclear Throne Together mod to that folder. While this might be doable in future, it would take time to get right.In an even more ideal scenario, it would have been great to integrate a scripting system into it, which, combined with online multiplayer, could quite likely longen the game's lifespan by a lot, but – alas, that is even more work. However, "synchronous" multiplayer also means input delay, which can hurt a little, particularly with mouse controls (ever tried playing something via TeamViewer\Nvidia GameStream? In general, this mod's development followed a pattern commonly seen in my works: 1. Needless to say, I do like Nuclear Throne a lot. I haven’t even attempted to play multiplayer yet, since, at best, it couldn’t be any more playable than single player. The next thing that happens is me staring at a 9.5MB \ 233 000 line long bytecode dump of Nuclear Throne, trying to make any sense of what's going on, questioning my intentions.
On the technical side, the mod uses Steam API via
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